design pattern
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#include <EDrawObjectFactory.h>
design pattern
class EDrawObjectFactory
◆ EDrawObjectFactory() [1/2]
| EDrawObjectFactory::EDrawObjectFactory |
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◆ ~EDrawObjectFactory() [1/2]
| EDrawObjectFactory::~EDrawObjectFactory |
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protected virtual destructor ~EDrawObjectFactory
- Returns
- void
◆ EDrawObjectFactory() [2/2]
| EM::PrinterTemplate::EDrawObjectFactory::EDrawObjectFactory |
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◆ ~EDrawObjectFactory() [2/2]
| virtual EM::PrinterTemplate::EDrawObjectFactory::~EDrawObjectFactory |
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◆ AddDrawObject() [1/2]
| void EDrawObjectFactory::AddDrawObject |
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EDrawObject * |
name | ) |
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◆ AddDrawObject() [2/2]
| virtual void EM::PrinterTemplate::EDrawObjectFactory::AddDrawObject |
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EDrawObject * |
name | ) |
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◆ Clear() [1/2]
| void EDrawObjectFactory::Clear |
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◆ Clear() [2/2]
| void EM::PrinterTemplate::EDrawObjectFactory::Clear |
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◆ CreateDrawObject() [1/2]
| virtual EDrawObject * EM::PrinterTemplate::EDrawObjectFactory::CreateDrawObject |
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std::string |
name | ) |
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◆ CreateDrawObject() [2/2]
| virtual EDrawObject * EM::PrinterTemplate::EDrawObjectFactory::CreateDrawObject |
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std::string |
name | ) |
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◆ GetInstance() [1/2]
◆ GetInstance() [2/2]
◆ mEDrawObjectFactory
| std::vector< EDrawObject * > EM::PrinterTemplate::EDrawObjectFactory::mEDrawObjectFactory |
The documentation for this class was generated from the following files: