The WebSocketServerWrapper class - this class represents single WebSocket server and manages all client connections. Signals are emitted after receiving message from clients.
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#include <WebSocketServerWrapper.h>
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| void | MessageReceived (int webSocketType, const QString &message) |
| | MessageReceived - string message was received from some of the clients. More...
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| void | MessageReceived (int webSocketType, const QByteArray &message) |
| | MessageReceived - byte array message was received from some of the clients. More...
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The WebSocketServerWrapper class - this class represents single WebSocket server and manages all client connections. Signals are emitted after receiving message from clients.
| WebSocketServerWrapper::WebSocketServerWrapper |
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const int |
webSocketType | ) |
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| WebSocketServerWrapper::~WebSocketServerWrapper |
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virtual |
| void WebSocketServerWrapper::Init |
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const quint16 |
port | ) |
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Init - open websocket server, listen on specified port.
| void WebSocketServerWrapper::MessageReceived |
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int |
webSocketType, |
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const QString & |
message |
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) |
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signal |
MessageReceived - string message was received from some of the clients.
| void WebSocketServerWrapper::MessageReceived |
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int |
webSocketType, |
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const QByteArray & |
message |
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) |
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signal |
MessageReceived - byte array message was received from some of the clients.
The documentation for this class was generated from the following files: