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Vesna
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#include "PlayerBusinessLogic.h"#include <QFile>#include "core/AppOperatingDataBackup.h"#include "states/ApplicationStateDefines.h"#include "businesslogic/sound/SoundParser.h"#include "generallogic/IssueGeneralLogic.h"#include "appcore/statelogic/UniversalDictionary.h"#include "dataio/datainput/ERootDataIO.h"#include "dataio/datainput/ERootCP.h"#include "dataio/datainput/ELinka.h"#include "dataio/datainput/ELinkaCol.h"#include "dataio/datainput/ESpoj.h"#include "dataio/datainput/ECustomPropertyValue.h"#include "dataio/datainputlogic/ecp.h"#include "dataio/datainputlogic/edata.h"#include "dataio/datainputlogic/edataerrdefines.h"#include "core/common/ApplicationPath.h"#include "core/common/eqtcompatible.h"#include "commondevices/playerdriver/EPlayer.h"#include "core/log/emlog.h"
Classes | |
| class | PlayerBusinessLogic::DataClass |
Macros | |
| #define | __USE_LOG__ |
| #define | DEFAULT_VOLUME 50 |
| #define | SOUND_PARSER_INPUT_FILE "sound.bin" |
| #define __USE_LOG__ |
| #define DEFAULT_VOLUME 50 |
| #define SOUND_PARSER_INPUT_FILE "sound.bin" |
1.8.8