#include <PlayerBusinessLogic.h>
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| | PlayerBusinessLogic () |
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| virtual | ~PlayerBusinessLogic () |
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| void | Init () |
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| void | IssueIn (UniversalDictionary *dictionary) |
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| void | OnBusStopDeparture (const int32_t tripBusStopIndex, UniversalDictionary *dictionary) |
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| void | OnBusStopArrival (const int32_t tripBusStopIndex, UniversalDictionary *dictionary) |
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| bool | OnAuditorCheckIn (const int32_t tripBusStopIndex, UniversalDictionary *dictionary) |
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| void | PlayLineInfoForVisuallyImpairedPerson (const int32_t tripBusStopIndex, UniversalDictionary *dictionary) |
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| void | PlayInfoOnVisuallyImpairedPersonEntrance (const int32_t tripBusStopIndex, UniversalDictionary *dictionary) |
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| bool | PlaySound (const QString &soundName, const EPlayerDefs::EPlayerChannel playerChannel, const EPlayerDefs::EPlayerExtra playerFlags=EPlayerDefs::DropActual) |
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| void | StopAndBeep () |
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| void | SaveVolumeToOperatingDataBackup (const AppOperatingDataBackup::BackupItem backupItem, const int32_t volume) |
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| void | GetActualVolume (int32_t &driverVolume, int32_t &interVolume, int32_t &exterVolume) |
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| void | SetVolume (const EPlayerDefs::EPlayerChannel playerChannel, const int32_t volume) |
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| void | Beep (const EPlayerDefs::EPlayerChannel playerChannel) |
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| void | SetVolumeAndPlayTestSound (const EPlayerDefs::EPlayerChannel playerChannel, const int32_t volume) |
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| | BusinessLogic (ApplicationDefines::BusinessLogicType businessLogicType, ApplicationDefines::BusinessLogicLifeTimeType businessLogicLifeTimeType) |
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| virtual | ~BusinessLogic () |
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| ApplicationDefines::BusinessLogicType | GetBusinessLogicType () const |
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| ApplicationDefines::BusinessLogicLifeTimeType | GetBusinessLogicLifeTimeType () const |
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| PlayerBusinessLogic::PlayerBusinessLogic |
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| ) |
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| PlayerBusinessLogic::~PlayerBusinessLogic |
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virtual |
| void PlayerBusinessLogic::Beep |
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const EPlayerDefs::EPlayerChannel |
playerChannel | ) |
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| void PlayerBusinessLogic::GetActualVolume |
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int32_t & |
driverVolume, |
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int32_t & |
interVolume, |
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int32_t & |
exterVolume |
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) |
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| void PlayerBusinessLogic::Init |
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| ) |
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| void PlayerBusinessLogic::IssueIn |
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UniversalDictionary * |
dictionary | ) |
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| bool PlayerBusinessLogic::OnAuditorCheckIn |
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const int32_t |
tripBusStopIndex, |
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UniversalDictionary * |
dictionary |
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) |
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| void PlayerBusinessLogic::OnBusStopArrival |
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const int32_t |
tripBusStopIndex, |
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UniversalDictionary * |
dictionary |
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) |
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| void PlayerBusinessLogic::OnBusStopDeparture |
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const int32_t |
tripBusStopIndex, |
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UniversalDictionary * |
dictionary |
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) |
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| void PlayerBusinessLogic::PlayInfoOnVisuallyImpairedPersonEntrance |
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const int32_t |
tripBusStopIndex, |
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UniversalDictionary * |
dictionary |
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) |
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| void PlayerBusinessLogic::PlayLineInfoForVisuallyImpairedPerson |
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const int32_t |
tripBusStopIndex, |
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UniversalDictionary * |
dictionary |
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) |
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| bool PlayerBusinessLogic::PlaySound |
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const QString & |
soundName, |
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const EPlayerDefs::EPlayerChannel |
playerChannel, |
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const EPlayerDefs::EPlayerExtra |
playerFlags = EPlayerDefs::DropActual |
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) |
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| void PlayerBusinessLogic::SetVolume |
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const EPlayerDefs::EPlayerChannel |
playerChannel, |
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const int32_t |
volume |
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) |
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| void PlayerBusinessLogic::SetVolumeAndPlayTestSound |
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const EPlayerDefs::EPlayerChannel |
playerChannel, |
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const int32_t |
volume |
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) |
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| void PlayerBusinessLogic::StopAndBeep |
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| ) |
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The documentation for this class was generated from the following files: